Ubisoft Berlin

Since Jully 2018, I am working at Ubisoft Berlin on various positions

Tech

C++, Visual Scripting, Snowdrop, Dunia


Project Assistant – Unannounced AAA Game

Oct 2019 to Dec 2019

  • 20 people in Berlin
  • Helped the team with day to day tasks management and reporting
  • Worked on defining team focus and goals
  • Managed the team transition from Trello to Jira
  • Helped the team stay healthy and motivated
  • Agile methodology

UI Programmer – Unannounced AAA Game

Oct 2018 to Sep 2019

  • Worked closely with UX specialists and UI artists
  • Owned the technical implementation of controller interactions
  • Implemented new interfaces working with multiple input contexts
  • Worked on the camera movements and inputs

Gameplay Programmer – Far Cry Brand

Jul 2018 to Sep 2018

  • Worked with game designers to prototype new gameplay elements
  • Improved feedback on existing systems
  • Used gameplay replication logic for multiplayer