Silva Numerica

Silva Numerica is an educational simulation of forests Eco-systems


C++, Shine Engine


Software Engineer

As a software engineer at Shine Research, I worked on the prototype of Silvia Numerica for eight months.

My task was to create the visualization of a forest grow simulation developed by a partner studio.

This included:

  • Integration of an external simulation into our engine
  • Development of a 3D Character controller
  • Creation of a scene using real-time simulation data
  • Production of a comparison view between multiple simulation state
  • Development of a sky-box shader and an highlight shader in HLSL
  • Addition of interaction elements like cutting a set of tree

As the principal programmer of the application front end, I took part in the project steering committee, where I presented our updates to public and private partners.