Twin Fire Paradox

During the 2016 summer, I worked as a programmer on two Shoot’Em Up prototypes.

Twin Fire Paradox and its sibling game Solar Guardianship are two HD shoot’em up made to be released on mobile and consoles. They where developed with the Shine Engine, a C++ game engine.

The projects are in stand by, but we presented a first demo during the 2016 Gamescom.


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