Shine research Internship – 2015

In 2015, I joined Shine Research for a six month internship.

My job was to recode IOS games for android devices using the Shine Engine, a C++ game Engine and Editor created here at Shine Research. I shipped 4 different games and helped a first year university student to learn the engine and code one other game

Internship School Report (French)

Games on the Google Play Store


C++, Android, autonomy, Teaching mission